AI Insights · Timothy · July 2021
Top 5 Third Person Games in Saudi Arabia Q2 2021
In Q2 2021, third person games such as Hair Challenge and PUBG MOBILE showcased notable trends in downloads, revenue, and active users on a unified platform in Saudi Arabia.
In the second quarter of 2021, the top five third person games in Saudi Arabia demonstrated distinct trends in downloads, revenue, and active users on a unified platform. Here’s an overview of their performance:
Hair Challenge by Rollic Games saw impressive weekly download figures, peaking at 178K in late April and maintaining a steady rate around 102K by the end of June. Revenue showed modest gains, with a peak of $15 in late May, and weekly active users fluctuated, reaching the highest at 450K in mid-May and stabilizing around 412K by the end of June.
Crash Bandicoot: On the Run! from King experienced a decline in weekly downloads from 319K at the end of March to 24K by late June. Revenue followed a similar downward trend, starting at $32K and tapering off to approximately $2K. Active users also decreased significantly, from 1.2M to 147K over the quarter.
Tencent's PUBG MOBILE maintained strong revenue, peaking at $1.8M in late May and ending June with about $1.2M. Weekly downloads remained relatively stable, ranging between 60K and 85K. The game consistently attracted a large number of active users, with figures around 2.3M at the start of the quarter, slightly declining to 1.9M by the end of June.
Free Fire by Garena International saw weekly revenue peaking at $271K in early May, with a gradual decrease to $170K by late June. Downloads showed a notable spike in early June to 109K, later stabilizing around 91K. Active users remained robust, peaking at 2.4M in early June and maintaining similar levels throughout the quarter.
Going Balls from Supersonic Studios had variable download numbers, starting at 93K in late March and decreasing to 33K by the end of June. Revenue remained relatively low throughout the quarter, peaking at $65 in late May. Weekly active users showed a slight decline overall, from 268K to 211K.
These insights are based on data from Sensor Tower, where you can find more detailed analysis and trends.